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Modular Rigging Tool for Maya written in Python with Qt

Contributions:
- Designing and implementing the UI
- Managing source control with GitHub
- Project structure and maintaining file organization

Collaborating with Patrick Luck, Tyler Marcus, and Terry Deng from Worcester Polytechnic Institute.

Import the tool with the script editor to open the UI. Windowed mode shown here.

Import the tool with the script editor to open the UI. Windowed mode shown here.

Docked mode with guides created using the "Add Humanoid Guides" button.

Docked mode with guides created using the "Add Humanoid Guides" button.

All guide points can be moved freely. Subguides (show in yellow) move naturally with the main guides (shown in white).

All guide points can be moved freely. Subguides (show in yellow) move naturally with the main guides (shown in white).

Joints added to the scene using the guide positions.

Joints added to the scene using the guide positions.

Leg IK and Arm IKFK added. Working on additional IKFK, controller, and parenting settings.

Leg IK and Arm IKFK added. Working on additional IKFK, controller, and parenting settings.